Streetwalrus Einstein 6754cc5db4 Map: use 16 bit unsigned integers for map storage лет назад: 10
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Animator.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. лет назад: 10
Camera.h 0bafdcbea5 Format sauces лет назад: 10
Entity.h 0bafdcbea5 Format sauces лет назад: 10
Graphics.h 0bafdcbea5 Format sauces лет назад: 10
Interrupts.h b4a480bb77 INTERRUPTS :D лет назад: 10
Map.h 6754cc5db4 Map: use 16 bit unsigned integers for map storage лет назад: 10
Pixel.h 0bafdcbea5 Format sauces лет назад: 10
Rect.h 0bafdcbea5 Format sauces лет назад: 10
Renderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky лет назад: 10
SpriteRenderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky лет назад: 10
Text.h 3e17c37ef7 erge лет назад: 10
TileRenderer.h 0bafdcbea5 Format sauces лет назад: 10
Timers.h 2840454083 Rework timer driver лет назад: 10
misc.h f863241f47 Camera: add is_visible лет назад: 10