@@ -104,7 +104,7 @@ void drawWalls(Wall *list, Camera *cam, int nb_lines, Line_Transition line_trans
do{
if(tmp != NULL)
{
- if(tmp->d - tmp->h < 128)
+ if(tmp->d - tmp->h < 96)
const fix delta_angle_minus_offset = delta_angle - offset;
const fix angle = fmul(delta_angle_minus_offset, FIX(tmp->line)) + FIX(cam->angle);