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@@ -104,7 +104,7 @@ void drawWalls(Wall *list, Camera *cam, int nb_lines, Line_Transition line_trans
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do{
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do{
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if(tmp != NULL)
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if(tmp != NULL)
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{
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{
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- if(tmp->d - tmp->h < 128)
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+ if(tmp->d - tmp->h < 96)
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{
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{
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const fix delta_angle_minus_offset = delta_angle - offset;
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const fix delta_angle_minus_offset = delta_angle - offset;
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const fix angle = fmul(delta_angle_minus_offset, FIX(tmp->line)) + FIX(cam->angle);
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const fix angle = fmul(delta_angle_minus_offset, FIX(tmp->line)) + FIX(cam->angle);
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