Eiyeron Fulmincendii 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. лет назад: 10
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Animator.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. лет назад: 10
Camera.h f863241f47 Camera: add is_visible лет назад: 10
Entity.h b938a613e4 Why an Entity should be restricted to TileRenderers\? лет назад: 10
Graphics.h 77599f8bb8 Externalised Rect to its own class. лет назад: 10
Map.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. лет назад: 10
Pixel.h e95afa03a7 Format the whole sauce using clang-format лет назад: 10
Rect.h 77599f8bb8 Externalised Rect to its own class. лет назад: 10
Renderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. лет назад: 10
SpriteRenderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. лет назад: 10
Text.h 3e17c37ef7 erge лет назад: 10
TileRenderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. лет назад: 10
misc.h f863241f47 Camera: add is_visible лет назад: 10
timers.h e95afa03a7 Format the whole sauce using clang-format лет назад: 10