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Animator.h
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0b3cd4d8d1
Refactor to split Tileset into more SOLID-like classes.
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10 anos atrás |
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Camera.h
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f863241f47
Camera: add is_visible
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10 anos atrás |
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Entity.h
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b938a613e4
Why an Entity should be restricted to TileRenderers\?
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10 anos atrás |
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Graphics.h
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77599f8bb8
Externalised Rect to its own class.
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10 anos atrás |
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Map.h
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0b3cd4d8d1
Refactor to split Tileset into more SOLID-like classes.
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10 anos atrás |
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Pixel.h
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e95afa03a7
Format the whole sauce using clang-format
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10 anos atrás |
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Rect.h
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77599f8bb8
Externalised Rect to its own class.
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10 anos atrás |
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Renderer.h
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0b3cd4d8d1
Refactor to split Tileset into more SOLID-like classes.
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10 anos atrás |
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SpriteRenderer.h
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0b3cd4d8d1
Refactor to split Tileset into more SOLID-like classes.
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10 anos atrás |
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Text.h
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3e17c37ef7
erge
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10 anos atrás |
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TileRenderer.h
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0b3cd4d8d1
Refactor to split Tileset into more SOLID-like classes.
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10 anos atrás |
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misc.h
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f863241f47
Camera: add is_visible
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10 anos atrás |
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timers.h
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e95afa03a7
Format the whole sauce using clang-format
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10 anos atrás |