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Comment correction in hexagon.c

Adrien Boucaud hace 12 años
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1b20627440
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      hexagon.c

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hexagon.c

@@ -23,7 +23,7 @@ Camera cam = {64, 32, 0};
 //at the moment, there is only a list, but at term, we should be using the lists from the Line struct. (And thus remove the "line" member from the Wall struct
 Wall *list = NULL;
 
-//delta angle: defines the 'speed' of the player
+//delta angle: defines the 'speed' of the camera
 float dAngle = 10;
 
 //function prototypes