Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Streetwalrus Einstein f0c6ca9b63 Import tinystl as a submodule лет назад: 10
art cf65b47c4e Get rid of makeheaders лет назад: 10
external f0c6ca9b63 Import tinystl as a submodule лет назад: 10
include d641558100 Entity: beginning of an implementation лет назад: 10
src d641558100 Entity: beginning of an implementation лет назад: 10
.clang-format e95afa03a7 Format the whole sauce using clang-format лет назад: 10
.gitignore f5bf8336d0 Fixed for once and ever the sprite data generation. Thanks Street for nothing. >.> лет назад: 10
.gitmodules f0c6ca9b63 Import tinystl as a submodule лет назад: 10
Draft.md 68dee03440 Changed erronerous ident лет назад: 10
LICENSE 398c235d0e Add Eiyeron to the copyright holders лет назад: 10
Makefile f0c6ca9b63 Import tinystl as a submodule лет назад: 10
README.md f0c6ca9b63 Import tinystl as a submodule лет назад: 10

README.md

WalrusRPG

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.

We use the tinystl library to keep binaries small, so be sure to clone the submodules as well !

To compile the project, simply run make (-j friendly).