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Animator.cpp
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10eb1151bb
Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt.
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10 lat temu |
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Camera.cpp
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f863241f47
Camera: add is_visible
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10 lat temu |
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Entity.cpp
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53432390bc
Fix some warnings
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10 lat temu |
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Graphics.cpp
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d6737fbc68
Graphics: check whether we can swap to screen
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10 lat temu |
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Map.cpp
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53432390bc
Fix some warnings
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10 lat temu |
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Pixel.cpp
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e95afa03a7
Format the whole sauce using clang-format
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10 lat temu |
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SpriteRenderer.cpp
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032063f786
Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky
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10 lat temu |
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Text.cpp
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77599f8bb8
Externalised Rect to its own class.
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10 lat temu |
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TileRenderer.cpp
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032063f786
Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky
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10 lat temu |
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main.cpp
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35b0250850
Graphics: implement triple buffering
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10 lat temu |
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timers.c
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e95afa03a7
Format the whole sauce using clang-format
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10 lat temu |