Streetwalrus Einstein d6737fbc68 Graphics: check whether we can swap to screen %!s(int64=10) %!d(string=hai) anos
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Animator.cpp 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. %!s(int64=10) %!d(string=hai) anos
Camera.cpp f863241f47 Camera: add is_visible %!s(int64=10) %!d(string=hai) anos
Entity.cpp 53432390bc Fix some warnings %!s(int64=10) %!d(string=hai) anos
Graphics.cpp d6737fbc68 Graphics: check whether we can swap to screen %!s(int64=10) %!d(string=hai) anos
Map.cpp 53432390bc Fix some warnings %!s(int64=10) %!d(string=hai) anos
Pixel.cpp e95afa03a7 Format the whole sauce using clang-format %!s(int64=10) %!d(string=hai) anos
SpriteRenderer.cpp 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky %!s(int64=10) %!d(string=hai) anos
Text.cpp 77599f8bb8 Externalised Rect to its own class. %!s(int64=10) %!d(string=hai) anos
TileRenderer.cpp 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky %!s(int64=10) %!d(string=hai) anos
main.cpp 35b0250850 Graphics: implement triple buffering %!s(int64=10) %!d(string=hai) anos
timers.c e95afa03a7 Format the whole sauce using clang-format %!s(int64=10) %!d(string=hai) anos