Eiyeron Fulmincendii 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. 10 years ago
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Animator.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. 10 years ago
Camera.h f863241f47 Camera: add is_visible 10 years ago
Entity.h b938a613e4 Why an Entity should be restricted to TileRenderers\? 10 years ago
Graphics.h 77599f8bb8 Externalised Rect to its own class. 10 years ago
Map.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. 10 years ago
Pixel.h e95afa03a7 Format the whole sauce using clang-format 10 years ago
Rect.h 77599f8bb8 Externalised Rect to its own class. 10 years ago
Renderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. 10 years ago
SpriteRenderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. 10 years ago
Text.h 3e17c37ef7 erge 10 years ago
TileRenderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. 10 years ago
misc.h f863241f47 Camera: add is_visible 10 years ago
timers.h e95afa03a7 Format the whole sauce using clang-format 10 years ago