Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Florian DORMONT 52618aeec7 Added some map loading draft %!s(int64=10) %!d(string=hai) anos
art 55775c1722 Clean up old placeholder graphics %!s(int64=10) %!d(string=hai) anos
external f0c6ca9b63 Import tinystl as a submodule %!s(int64=10) %!d(string=hai) anos
include 0bafdcbea5 Format sauces %!s(int64=10) %!d(string=hai) anos
info 52618aeec7 Added some map loading draft %!s(int64=10) %!d(string=hai) anos
src 0bafdcbea5 Format sauces %!s(int64=10) %!d(string=hai) anos
.clang-format 0bafdcbea5 Format sauces %!s(int64=10) %!d(string=hai) anos
.gitignore 77af2e0c68 Made version untracked for cleaning a bit the mess %!s(int64=10) %!d(string=hai) anos
.gitmodules f0c6ca9b63 Import tinystl as a submodule %!s(int64=10) %!d(string=hai) anos
Draft.md 68dee03440 Changed erronerous ident %!s(int64=10) %!d(string=hai) anos
LICENSE 398c235d0e Add Eiyeron to the copyright holders %!s(int64=10) %!d(string=hai) anos
Makefile 1a1be2f311 Makefile: hardcode src/version.c in the SOURCES_C array %!s(int64=10) %!d(string=hai) anos
README.md 3b6bafbec1 Added some content to README %!s(int64=10) %!d(string=hai) anos
versionning.bash 6ea4927f39 Made diff silent %!s(int64=10) %!d(string=hai) anos

README.md

WalrusRPG

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.

We use the tinystl library to keep binaries small, so be sure to clone the submodules as well !

To compile the project, simply run make (-j friendly).

Plans

What need to be done

  • Entities (planning in progress)
  • Events
  • Battle Engine (planning in progress)
  • I/O file data
  • Scripting
  • UI (research in progress)
  • Character system.
  • Items

What's already done

  • Map system.
  • Basic text routines.