Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Streetwalrus Einstein 398c235d0e Add Eiyeron to the copyright holders 10 anni fa
art cf65b47c4e Get rid of makeheaders 10 anni fa
include 77599f8bb8 Externalised Rect to its own class. 10 anni fa
src 28f3f92105 Testing code slipped in 10 anni fa
.clang-format e95afa03a7 Format the whole sauce using clang-format 10 anni fa
.gitignore f5bf8336d0 Fixed for once and ever the sprite data generation. Thanks Street for nothing. >.> 10 anni fa
Draft.md 8b5efa0429 3615 my concerns about the game and the engine 10 anni fa
LICENSE 398c235d0e Add Eiyeron to the copyright holders 10 anni fa
Makefile cf65b47c4e Get rid of makeheaders 10 anni fa
README.md 028304ecb2 Revert "Add banner" 10 anni fa

README.md

WalrusRPG

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.

We use the tinystl library to keep binaries small, so be sure to install the headers into your ~/.ndless/include directory.

To compile the project, simply run make (-j friendly).