main.c 2.3 KB

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  1. #include <os.h>
  2. #include "n2DLib/n2DLib.h"
  3. #include "main.h"
  4. int main()
  5. {
  6. initBuffering();
  7. timer_init(0);
  8. Map map;
  9. map.w = 15;
  10. map.h = 21;
  11. unsigned mapdata0[] =
  12. {
  13. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  14. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  15. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  16. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  17. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  18. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  19. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  20. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  21. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  22. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  23. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  24. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  25. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  26. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  27. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  28. 2, 2, 2, 2, 2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2,
  29. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  30. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  31. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  32. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
  33. 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2
  34. };
  35. unsigned mapdata1[] =
  36. {
  37. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  38. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  39. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  40. 0, 0, 0, 0, 0, 0, 6, 0, 0, 4, 0, 0, 0, 0, 0,
  41. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  42. 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0,
  43. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  44. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  45. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  46. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  47. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  48. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  49. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  50. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  51. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  52. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  53. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  54. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  55. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  56. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
  57. 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
  58. };
  59. map.layer0 = mapdata0;
  60. map.layer1 = mapdata1;
  61. map_walk(7, 5, map);
  62. timer_restore(0);
  63. deinitBuffering();
  64. return 0;
  65. }