Dan ELKOUBY
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9cbb8a204d
Basic walking engine
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%!s(int64=11) %!d(string=hai) anos |
Dan ELKOUBY
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7cf5fbfc45
Performance improvements
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%!s(int64=11) %!d(string=hai) anos |
Dan ELKOUBY
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1d3e9854ae
Downgrade to 2 map layers for performance
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%!s(int64=11) %!d(string=hai) anos |
Dan ELKOUBY
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a8c3ac83a0
Initial support for triple layer maps
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%!s(int64=11) %!d(string=hai) anos |
Dan ELKOUBY
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86568bc90f
Pass map directly instead of the pointer
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%!s(int64=11) %!d(string=hai) anos |
Dan ELKOUBY
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2952e37ee5
Basic tilemap support
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%!s(int64=11) %!d(string=hai) anos |