Commit History

Autor SHA1 Mensaxe Data
  Eiyeron Fulmincendii f2252f7a98 Update %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii 412e42bdf5 Comment and cleaning %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii c415ccf6f4 Updating that branch. %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii 00e63ffbf2 Added some log infos and some cleaning %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii b0ec6f7fdf Working prototype %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii d8a77770fe As it seems becoming the next master... %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii ca550f3104 Merge branch 'clang'. Closes #10 %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii 5510a58fd8 Cleaned namespace callings/prefixing %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii 8e59870e3d Moved the main game state machine into a static class. %!s(int64=9) %!d(string=hai) anos
  Eiyeron Fulmincendii c39d869b57 Pruned warnings and make format because it's good for everyone. %!s(int64=10) %!d(string=hai) anos
  Dan Elkouby 2633765bb4 Post merge fixes %!s(int64=10) %!d(string=hai) anos
  Dan Elkouby 603b176b39 Merge branch 'input' into merge %!s(int64=10) %!d(string=hai) anos
  Dan Elkouby be62743b10 Move Input.h to main tree %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii d2befaec04 Merge branch 'master' into piaf_integration %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 885d41b46f Key input overlay %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 8815ef3d48 PIAF : File restructuration. SFML: WIP texture laod from PIAF File %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 56857d6189 Formaaaaaat %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii c9fec40076 Using key polling. SHould be cleaned. %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii f2de215341 WHo is the idiot who forgot to remove the iostream include? %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 4c5eaa18da Using a time scale of timer ticks -> 1/100th precision. %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 7231b51840 Don't actively wait for the next update on SFML %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii c1adea0643 Changed the exit button to select. %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein b59cda7002 Fix some memory leaks %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f0987dce42 SFML: make the timer do stuff %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f2c536fba2 Input abstraction %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein e36891b801 Platform: add Timing API %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 292ab06153 Initial work on graphics system abstraction %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 72147f5c66 Improve looping animations slightly more %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 187fe9df02 Move more code into the platform tree, still needs more abstraction %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 9a2f1c356a StateMachine: wait until the key is released before popping a state %!s(int64=10) %!d(string=hai) anos