Commit History

Autor SHA1 Mensaxe Data
  Eiyeron Fulmincendii c36a525093 Test %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 6ea4927f39 Made diff silent %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 6c2d35c753 Added make event intelligent versionning. If the version files aren't changing, the makefile won't compile %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 566ba692d4 Transitionning into a script-based versionning to avoid unnecessary recompilations %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii d392109c72 Added git version as macro to know what branch andbuild is running %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 3947d124e2 Clang-format really should auto-save. %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 6e0ef0f750 Added a little comment %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT d79a22f8ae Added the not looping back feature to Animator. %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 761c96a0db Added a frame fallback to Animator and added tile animation back to Map %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT b938a613e4 Why an Entity should be restricted to TileRenderers\? %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f0c6ca9b63 Import tinystl as a submodule %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein d641558100 Entity: beginning of an implementation %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f863241f47 Camera: add is_visible %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein a3b40e0089 Tileset: remove unnecessary spritesheet dimensions %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 68dee03440 Changed erronerous ident %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 6cf0c251cd Some notes about entities %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 398c235d0e Add Eiyeron to the copyright holders %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 028304ecb2 Revert "Add banner" %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 28f3f92105 Testing code slipped in %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 3ef7690225 Update README %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein cf65b47c4e Get rid of makeheaders %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 77599f8bb8 Externalised Rect to its own class. %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 8b5efa0429 3615 my concerns about the game and the engine %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 3ebf5c3a46 Corrected sprite change detection. IT'S STRANGE BUT IT WORKS %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 843e083265 NAILED IT. CAN DO MAKE -J, BIATCH %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii f5bf8336d0 Fixed for once and ever the sprite data generation. Thanks Street for nothing. >.> %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 78e580a8fb Tweaked spritesheet and added some map examples %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein e9ae52cb2b Use tinystl %!s(int64=10) %!d(string=hai) anos