Commit History

Autor SHA1 Mensaxe Data
  Florian DORMONT 445943818b Added error coloring output %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT d779e5b8da Tried to put Graphics into a unique namepsace. Don't know if that compiles. %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 4c78aabaa0 Protect Camera's members %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f75f8e373f Add banner %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 351b0076ab Makefile: fix a trailing space %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 66f8340c38 Turn dt into an unsigned, mute warnings about it being unused %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 55dd043393 Bring it to life %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 726a070e3f Fix style %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein e36c06237e Using a separate linker was a mistake %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 1e47b89286 Merge branch 'master' into cpp %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein d0c11ef7a0 Update Makefile %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein b2e057835d Move main to C++ %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 7b2fb0c448 Started C++ conversion %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 3fb8256a3c Another set of missing parentheses in min() :P %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 4d53a6779a Fixed again min/max macros. %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 21db3e1157 Fix min and max macros %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein ff80926d90 Optimize graphics a bit %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 5689f0a527 Initial effort to rewrite the game loop %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 2fa195a92b Timers: expose the control register %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 9015cf2e57 Fix include barrier names %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 2b2dd769b2 Pass the map around as a pointer %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein e09ce7bfcb Rename project to WalrusRPG %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 9d70ec3c72 Minor cleanup %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein b1c9eac9f5 nspire-ld = nspire-gcc %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein d6545d60fd Declare for loop indexes in the loop %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 35e133d54e C11 baby %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein ce90a67676 Compile sprites first to have the header available %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 37cb3a872f Move headers to include %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 2fa901aa58 Fix struct declarations %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein d44021d4d3 Graphics: leave vsync up to the caller %!s(int64=10) %!d(string=hai) anos