@@ -73,7 +73,7 @@ int main()
if (isKeyPressed(KEY_NSPIRE_LEFT)) x-=2;
if (isKeyPressed(KEY_NSPIRE_RIGHT)) x+=2;
map_draw(x, y, map);
- updateScreen();
+ bufferSwap();
}
deinitBuffering();
@@ -32,9 +32,6 @@ void map_draw(unsigned x, unsigned y, const Map map)
sprite.x = map.layer0[tile_offset] * 24;
drawSpritePart(tiles, offset_x, offset_y, &sprite);
- sprite.x = map.layer1[tile_offset] * 24;
- drawSpritePart(tiles, offset_x, offset_y, &sprite);
-
tile_offset++;
offset_x += 24;