| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171 |
- #include "fxlib.h"
- #include "MonochromeLib.h"
- #include "math.h"
- #include "ECode.h"
- #include "stdlib.h"
- #include "struct.h"
- #include "wall.h"
- #include "syscall.h"
- #define FPS 60
- #define FRAME_TIME 1/FPS
- Line lines[6] = {{0, NULL, 0},{1, NULL, 60},{2, NULL, 120},{3, NULL, 180},{4, NULL, 240},{5, NULL, 300}};
- int player_angle=0;
- Camera cam = {64, 32, 0};
- Wall *list = NULL;
- float dAngle = 10;
- void drawPlayer();
- void drawDiagonal(int nb);
- int AddIn_main(int isAppli, unsigned short OptionNum)
- {
- unsigned int fps = 0, frame = 0, tempsOrigine = RTC_GetTicks();
- unsigned char fps_text[8] = {0};
- srand(RTC_GetTicks());
- //list = addWall(list, 128, 8, 1, 1);
- while(KeyUp(K_EXIT)){
- //fps
- int current_frame_time = RTC_GetTicks();
- if(RTC_GetTicks() - tempsOrigine >= 32 )//1/4 seconds
- {
- fps = frame*4;
- frame = 0;
- tempsOrigine = RTC_GetTicks();
- }
- frame++;
- cam.angle = (int) (cam.angle + dAngle);
- if(cam.angle >= 360)cam.angle = cam.angle - 359;
- if(list != NULL){
- update(list);
- if(isColliding(list, player_angle) == true)
- {
- PrintMini(50, 0, "TOUCHE", MINI_OVER);
- }
- list = removeWall(list, 0);
- }
- if(rand() % 40 == 1)
- {
- list = addWall(list, 128, 8, 1, rand()%6);
- }else if(rand() % 70 == 1)
- {
- int emptyRow = rand()%6;
- int i = 0;
- for(i = 0; i < 6; i++)
- if(i != emptyRow)
- list = addWall(list, 128, 15, 1, i);
- }
- drawPlayer();
- drawDiagonal(1);
- drawDiagonal(2);
- drawDiagonal(3);
- intToStr(fps_text, fps);
- PrintMini(0, 0, fps_text, MINI_OVER);
- intToStr(fps_text, player_angle);
- PrintMini(116, 0, fps_text, MINI_OVER);
- if(list != NULL)
- show(list, &cam);
-
- ML_display_vram();
- ML_clear_vram();
- if(KeyDown(K_LEFT))
- {
- player_angle-=15;
- }
- if(KeyDown(K_RIGHT))
- {
- player_angle+=15;
- }
- if(KeyDown(K_PLUS))
- {
- dAngle += 0.2;
- }
- if(KeyDown(K_MINUS))
- {
- dAngle -= 0.2;
- }
- if(player_angle < 0)
- player_angle = 360 + player_angle;
- player_angle = player_angle % 360;
- if(player_angle > 360)
- {
- while(KeyUp(K_EXE))
- {}
- }
- //while
- Sleep(1/0.06);
- }
- return 1;
- }
- void drawPlayer()
- {
- int x[6];
- int y[6];
- int i = 0;
- for(i = 0; i++; i != 6)
- {
- int angle = i *60;
- x[i] = 16*cos(PI*angle/180) + cam.cX;
- y[i] = 16*sin(PI*angle/180) + cam.cY;
- }
- ML_filled_circle(cam.cX, cam.cY, 6, BLACK);
- ML_filled_circle(9*cos( PI*(player_angle + cam.angle)/180) + cam.cX, 9*sin( PI*(player_angle+cam.angle)/180) + cam.cY, 1, BLACK);
-
- }
- void drawDiagonal(int nb)
- {
- int tmp_angle = 0;
- float coeff = 0;
- int x1 = 0, y1 = 0, x2 = 0, y2 = 0;
- if(nb == 1)
- tmp_angle = cam.angle + 60;
- else if(nb == 2)
- tmp_angle = cam.angle;
- else if(nb == 3)
- tmp_angle = 300 + cam.angle;
- if(tmp_angle >= 360)tmp_angle = tmp_angle - 359;
- coeff = sin(PI*tmp_angle / 180)/cos(PI * tmp_angle / 180);
- x1 = -32/coeff;
- y1 = -32;
- x2 = 32/coeff;
- y2 = 32;
- if(abs(x1) > 64){
- x1 = -64;
- y1 = -64*coeff;
- x2 = 64;
- y2 = 64*coeff;
- }
- ML_line(x1 + cam.cX, y1 + cam.cY, x2 + cam.cX, y2 + cam.cY, BLACK);
- }
- #pragma section _BR_Size
- unsigned long BR_Size;
- #pragma section
- #pragma section _TOP
- int InitializeSystem(int isAppli, unsigned short OptionNum)
- {
- return INIT_ADDIN_APPLICATION(isAppli, OptionNum);
- }
- #pragma section
|