Sen descrición

Eiyeron Fulmincendii 9b59c56ffe Fixed cooldown game logic side and added moar patterns. %!s(int64=11) %!d(string=hai) anos
sprites 84f09f7fa7 Refactor, finished title screen, better corner text routines. %!s(int64=11) %!d(string=hai) anos
.gitignore 76743a737f gitignore update %!s(int64=12) %!d(string=hai) anos
AddinInfo.txt 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls %!s(int64=11) %!d(string=hai) anos
ECode.c caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
ECode.h caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
FXSH_Build.bat 56a1ca86c1 Fixed camera zoom. Now it can beat like an heart. %!s(int64=11) %!d(string=hai) anos
MainIcon.bmp caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
MonochromeLib.c caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
MonochromeLib.h b25b53a7f7 Started make the hud prettier %!s(int64=11) %!d(string=hai) anos
README.md caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
Sources.def caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
draw_states.c d5c517f4b4 Cleanup %!s(int64=11) %!d(string=hai) anos
draw_states.h 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls %!s(int64=11) %!d(string=hai) anos
eActivityIcon.bmp caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
fixed.c 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls %!s(int64=11) %!d(string=hai) anos
fixed.h f9fa33ef51 That typo annoys me each time I use Kristaba's fixed library. %!s(int64=11) %!d(string=hai) anos
hexagon.c d5c517f4b4 Cleanup %!s(int64=11) %!d(string=hai) anos
hexagon.g1w bf37e56051 Patterns are functionnal. There is a little strange quirk but it works %!s(int64=11) %!d(string=hai) anos
init_states.c 9b59c56ffe Fixed cooldown game logic side and added moar patterns. %!s(int64=11) %!d(string=hai) anos
init_states.h 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
pattern.c 2423d6efa1 Why offsets weren't 16-bits yet? %!s(int64=11) %!d(string=hai) anos
pattern.h bf37e56051 Patterns are functionnal. There is a little strange quirk but it works %!s(int64=11) %!d(string=hai) anos
states.c 84f09f7fa7 Refactor, finished title screen, better corner text routines. %!s(int64=11) %!d(string=hai) anos
states.h 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
struct.h 9b59c56ffe Fixed cooldown game logic side and added moar patterns. %!s(int64=11) %!d(string=hai) anos
syscall.h caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
syscall.src caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
update_states.c bf37e56051 Patterns are functionnal. There is a little strange quirk but it works %!s(int64=11) %!d(string=hai) anos
update_states.h 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
wall.c bf37e56051 Patterns are functionnal. There is a little strange quirk but it works %!s(int64=11) %!d(string=hai) anos
wall.h 467d8861f7 Made walls correctly stretching if a transition is doing. %!s(int64=11) %!d(string=hai) anos

README.md

Super-Hexagon-Casio

A port of Super Hexagon on Casio FX-9860G USB series.