Sen descrición

Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
.gitignore 76743a737f gitignore update %!s(int64=12) %!d(string=hai) anos
AddinInfo.txt caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
ECode.c caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
ECode.h caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
FXSH_Build.bat b5b77e063b FInally fixed the center Hexagon. It works! %!s(int64=12) %!d(string=hai) anos
MainIcon.bmp caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
MonochromeLib.c caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
MonochromeLib.h caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
README.md caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
Sources.def caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
draw_states.c 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
draw_states.h 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
eActivityIcon.bmp caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
hexagon.c a7ead97bbc Merge branch 'zoom' into REFACTOR %!s(int64=12) %!d(string=hai) anos
hexagon.g1w d75719b820 Merge branch 'master' of https://github.com/Eiyeron/Super-Hexagon-Casio into REFACTOR %!s(int64=12) %!d(string=hai) anos
init_states.c 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
init_states.h 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
states.c 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
states.h 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
struct.h 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
syscall.h caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
syscall.src caafef74f9 First SHC commit. Ready to rock! %!s(int64=12) %!d(string=hai) anos
update_states.c 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
update_states.h 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
wall.c 91b102f5a3 All drawing funtions take the number of lines into account. Don't set nb_lines over 32. %!s(int64=12) %!d(string=hai) anos
wall.h 91b102f5a3 All drawing funtions take the number of lines into account. Don't set nb_lines over 32. %!s(int64=12) %!d(string=hai) anos

README.md

Super-Hexagon-Casio

A port of Super Hexagon on Casio FX-9860G USB series.