Commit History

Auteur SHA1 Bericht Datum
  Eiyeron Fulmincendii 7f5cb41cd1 I don't know what I'm doing anymore with KeyDown... 11 jaren geleden
  Eiyeron Fulmincendii 67a4b4ccc8 Changed save procedure to contain finished level data 11 jaren geleden
  Eiyeron Fulmincendii f86841295c Added a out of memory state to avoid System Errors 11 jaren geleden
  Eiyeron Fulmincendii 313618f178 Save 11 jaren geleden
  Eiyeron Fulmincendii a9100e86ca Fuck the side collision. I hate collisions. 11 jaren geleden
  Eiyeron Fulmincendii 876db000de Fixed Architecture detection, timing problem and a System Error (maybe) 11 jaren geleden
  Eiyeron Fulmincendii a0952b9eb6 Better highscore system. Side collisions make the game crash for unknown reasons. 11 jaren geleden
  Eiyeron Fulmincendii 380484e572 Prettier game over screen. 11 jaren geleden
  Eiyeron Fulmincendii f8fcd97f6e Fixed collisions (again ?) and started impmementing game over state 11 jaren geleden
  Eiyeron Fulmincendii a1d80e7d8b Removed commented out lines becaus eit was messing with the identation. 11 jaren geleden
  Eiyeron Fulmincendii e6ae56c611 Changed K_EXE to K_SHIFT in menu and added animation. 11 jaren geleden
  Eiyeron Fulmincendii f2888be4f0 Side sliding doesn't work yet, this has to stay a WIP. 11 jaren geleden
  Florian DORMONT 7f50f9cdcf Tried the function way 11 jaren geleden
  Florian DORMONT 0b699271c3 First attempt to make it SH4 compliant. Doesn't work though. 11 jaren geleden
  Eiyeron Fulmincendii ff809c68ca Brand new icon, changed addin infos and added two gitingore rules 11 jaren geleden
  Eiyeron Fulmincendii 3b870dea84 Cleaned return to menu 11 jaren geleden
  Eiyeron Fulmincendii bf5510b321 Merged Adbook's menu 11 jaren geleden
  Eiyeron Fulmincendii fc71964fc1 Merged some Adbook work about the menu 11 jaren geleden
  Eiyeron Fulmincendii 00f8ab5249 Added wall sliding. Corrected a pattern, enabled again game over. 11 jaren geleden
  Eiyeron Fulmincendii 0917f980a5 Some comment cleanup 11 jaren geleden
  Eiyeron Fulmincendii cb85c8aa9f Made player rotation level and fps dependant 11 jaren geleden
  Eiyeron Fulmincendii 1632189b1b Added color reversing effect at 60 seconds. 11 jaren geleden
  Eiyeron Fulmincendii ee7694f565 Sped up a little more the walls by changing the render distance, avoiding calling ML_line for nuts 11 jaren geleden
  Eiyeron Fulmincendii 5cb6eb5a92 Added mirroring patterns 11 jaren geleden
  Eiyeron Fulmincendii 9b59c56ffe Fixed cooldown game logic side and added moar patterns. 11 jaren geleden
  Eiyeron Fulmincendii 2423d6efa1 Why offsets weren't 16-bits yet? 11 jaren geleden
  Eiyeron Fulmincendii 3c2577d6ca Little trick to make the patter data easier to make. 11 jaren geleden
  Eiyeron Fulmincendii bf37e56051 Patterns are functionnal. There is a little strange quirk but it works 11 jaren geleden
  Eiyeron Fulmincendii c150351b9e Fleshed out some pattern code 11 jaren geleden
  Eiyeron Fulmincendii c48eed1d0a Started pattern system. 11 jaren geleden