Commit History

Autor SHA1 Mensaxe Data
  Eiyeron Fulmincendii aa808d21c3 Drawing diagonals uses fixed point numbers. %!s(int64=11) %!d(string=hai) anos
  Eiyeron Fulmincendii 56a1ca86c1 Fixed camera zoom. Now it can beat like an heart. %!s(int64=11) %!d(string=hai) anos
  Florian DORMONT 2c3358f30b Refactored drawHud to make it more clear. %!s(int64=11) %!d(string=hai) anos
  Florian DORMONT b25b53a7f7 Started make the hud prettier %!s(int64=11) %!d(string=hai) anos
  Florian DORMONT 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls %!s(int64=11) %!d(string=hai) anos
  Eiyeron Fulmincendii 467d8861f7 Made walls correctly stretching if a transition is doing. %!s(int64=11) %!d(string=hai) anos
  Adrien Boucaud 8d78b07711 Minor fixes, added some comments %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud a674f67dd8 The draw_player function now supports the line transitions. %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud 91b102f5a3 All drawing funtions take the number of lines into account. Don't set nb_lines over 32. %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud 39a9fa4727 Added nb_lines in Data, slightly modified a few functions prototypes. %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud a7ead97bbc Merge branch 'zoom' into REFACTOR %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud dd5e92918b Revert "BIG REFACTOR. The code is now modular, based on a system of states." %!s(int64=12) %!d(string=hai) anos
  Adrien Boucaud bb2152f5a5 BIG REFACTOR. The code is now modular, based on a system of states. %!s(int64=12) %!d(string=hai) anos