Histórico de commits

Autor SHA1 Mensagem Data
  Eiyeron Fulmincendii 9b59c56ffe Fixed cooldown game logic side and added moar patterns. 11 anos atrás
  Eiyeron Fulmincendii 2423d6efa1 Why offsets weren't 16-bits yet? 11 anos atrás
  Eiyeron Fulmincendii 3c2577d6ca Little trick to make the patter data easier to make. 11 anos atrás
  Eiyeron Fulmincendii bf37e56051 Patterns are functionnal. There is a little strange quirk but it works 11 anos atrás
  Eiyeron Fulmincendii 84f09f7fa7 Refactor, finished title screen, better corner text routines. 11 anos atrás
  Eiyeron Fulmincendii 87729eeeef Started menu/title states 11 anos atrás
  Florian DORMONT 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls 11 anos atrás
  Adrien Boucaud 264426019e Started implementing the Level support 12 anos atrás
  Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. 12 anos atrás
  Adrien Boucaud 39a9fa4727 Added nb_lines in Data, slightly modified a few functions prototypes. 12 anos atrás
  Adrien Boucaud 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States 12 anos atrás
  Adrien Boucaud dd5e92918b Revert "BIG REFACTOR. The code is now modular, based on a system of states." 12 anos atrás
  Adrien Boucaud bb2152f5a5 BIG REFACTOR. The code is now modular, based on a system of states. 12 anos atrás