Commit History

Auteur SHA1 Bericht Datum
  Eiyeron Fulmincendii 67a4b4ccc8 Changed save procedure to contain finished level data 11 jaren geleden
  Eiyeron Fulmincendii f86841295c Added a out of memory state to avoid System Errors 11 jaren geleden
  Eiyeron Fulmincendii 313618f178 Save 11 jaren geleden
  Eiyeron Fulmincendii a0952b9eb6 Better highscore system. Side collisions make the game crash for unknown reasons. 11 jaren geleden
  Eiyeron Fulmincendii bf5510b321 Merged Adbook's menu 11 jaren geleden
  Eiyeron Fulmincendii fc71964fc1 Merged some Adbook work about the menu 11 jaren geleden
  Eiyeron Fulmincendii 0917f980a5 Some comment cleanup 11 jaren geleden
  Eiyeron Fulmincendii cb85c8aa9f Made player rotation level and fps dependant 11 jaren geleden
  Eiyeron Fulmincendii 1632189b1b Added color reversing effect at 60 seconds. 11 jaren geleden
  Eiyeron Fulmincendii 9b59c56ffe Fixed cooldown game logic side and added moar patterns. 11 jaren geleden
  Eiyeron Fulmincendii bf37e56051 Patterns are functionnal. There is a little strange quirk but it works 11 jaren geleden
  Eiyeron Fulmincendii c48eed1d0a Started pattern system. 11 jaren geleden
  Eiyeron Fulmincendii 84f09f7fa7 Refactor, finished title screen, better corner text routines. 11 jaren geleden
  Florian DORMONT 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls 11 jaren geleden
  Eiyeron Fulmincendii 467d8861f7 Made walls correctly stretching if a transition is doing. 11 jaren geleden
  Adrien Boucaud 3ceee0b3af Added a basic level selection UI. Still a lot of work ahead (mainly graphical), but it's functionnal. 12 jaren geleden
  Adrien Boucaud 678aec5d9b Started support for the start screen (initialisation and main loop modifications). 12 jaren geleden
  Adrien Boucaud 264426019e Started implementing the Level support 12 jaren geleden
  Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. 12 jaren geleden
  Adrien Boucaud 91b102f5a3 All drawing funtions take the number of lines into account. Don't set nb_lines over 32. 12 jaren geleden
  Adrien Boucaud 39a9fa4727 Added nb_lines in Data, slightly modified a few functions prototypes. 12 jaren geleden
  Adrien Boucaud b38ada9bd0 fixed an "unsigned float problem" 12 jaren geleden
  Adrien Boucaud a7ead97bbc Merge branch 'zoom' into REFACTOR 12 jaren geleden
  Adrien Boucaud 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States 12 jaren geleden
  Adrien Boucaud dd5e92918b Revert "BIG REFACTOR. The code is now modular, based on a system of states." 12 jaren geleden
  Adrien Boucaud bb2152f5a5 BIG REFACTOR. The code is now modular, based on a system of states. 12 jaren geleden
  Eiyeron cec126b5fd Added requested fix 12 jaren geleden
  Eiyeron f6174d9cce Added zoom factor for visual trip 12 jaren geleden
  Adrien Boucaud e4640a6634 Finished the firrst draft of the Level struct 12 jaren geleden
  Adrien Boucaud ba2aa08064 Created the Level struct, and added a few components 12 jaren geleden