提交歷史

作者 SHA1 備註 提交日期
  Eiyeron Fulmincendii 2423d6efa1 Why offsets weren't 16-bits yet? 11 年之前
  Eiyeron Fulmincendii 3c2577d6ca Little trick to make the patter data easier to make. 11 年之前
  Eiyeron Fulmincendii bf37e56051 Patterns are functionnal. There is a little strange quirk but it works 11 年之前
  Eiyeron Fulmincendii 84f09f7fa7 Refactor, finished title screen, better corner text routines. 11 年之前
  Eiyeron Fulmincendii 87729eeeef Started menu/title states 11 年之前
  Florian DORMONT 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls 11 年之前
  Adrien Boucaud 264426019e Started implementing the Level support 12 年之前
  Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. 12 年之前
  Adrien Boucaud 39a9fa4727 Added nb_lines in Data, slightly modified a few functions prototypes. 12 年之前
  Adrien Boucaud 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States 12 年之前
  Adrien Boucaud dd5e92918b Revert "BIG REFACTOR. The code is now modular, based on a system of states." 12 年之前
  Adrien Boucaud bb2152f5a5 BIG REFACTOR. The code is now modular, based on a system of states. 12 年之前