Commit historia

Upphovsman SHA1 Meddelande Datum
  Eiyeron Fulmincendii 0917f980a5 Some comment cleanup 11 år sedan
  Eiyeron Fulmincendii cb85c8aa9f Made player rotation level and fps dependant 11 år sedan
  Eiyeron Fulmincendii 1632189b1b Added color reversing effect at 60 seconds. 11 år sedan
  Eiyeron Fulmincendii 9b59c56ffe Fixed cooldown game logic side and added moar patterns. 11 år sedan
  Eiyeron Fulmincendii 2423d6efa1 Why offsets weren't 16-bits yet? 11 år sedan
  Eiyeron Fulmincendii 3c2577d6ca Little trick to make the patter data easier to make. 11 år sedan
  Eiyeron Fulmincendii bf37e56051 Patterns are functionnal. There is a little strange quirk but it works 11 år sedan
  Eiyeron Fulmincendii 84f09f7fa7 Refactor, finished title screen, better corner text routines. 11 år sedan
  Eiyeron Fulmincendii 87729eeeef Started menu/title states 11 år sedan
  Florian DORMONT 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls 11 år sedan
  Adrien Boucaud 264426019e Started implementing the Level support 12 år sedan
  Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. 12 år sedan
  Adrien Boucaud 39a9fa4727 Added nb_lines in Data, slightly modified a few functions prototypes. 12 år sedan
  Adrien Boucaud 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States 12 år sedan
  Adrien Boucaud dd5e92918b Revert "BIG REFACTOR. The code is now modular, based on a system of states." 12 år sedan
  Adrien Boucaud bb2152f5a5 BIG REFACTOR. The code is now modular, based on a system of states. 12 år sedan