Commit History

Автор SHA1 Съобщение Дата
  Eiyeron Fulmincendii 00f8ab5249 Added wall sliding. Corrected a pattern, enabled again game over. преди 11 години
  Eiyeron Fulmincendii 0917f980a5 Some comment cleanup преди 11 години
  Eiyeron Fulmincendii cb85c8aa9f Made player rotation level and fps dependant преди 11 години
  Eiyeron Fulmincendii 1632189b1b Added color reversing effect at 60 seconds. преди 11 години
  Eiyeron Fulmincendii 9b59c56ffe Fixed cooldown game logic side and added moar patterns. преди 11 години
  Eiyeron Fulmincendii 2423d6efa1 Why offsets weren't 16-bits yet? преди 11 години
  Eiyeron Fulmincendii 3c2577d6ca Little trick to make the patter data easier to make. преди 11 години
  Eiyeron Fulmincendii bf37e56051 Patterns are functionnal. There is a little strange quirk but it works преди 11 години
  Eiyeron Fulmincendii 84f09f7fa7 Refactor, finished title screen, better corner text routines. преди 11 години
  Eiyeron Fulmincendii 87729eeeef Started menu/title states преди 11 години
  Florian DORMONT 5430ef9bb4 Added time and switched to fixed real numbers for drawing walls преди 11 години
  Adrien Boucaud 264426019e Started implementing the Level support преди 12 години
  Adrien Boucaud 37b6ab009a Finally correctly implemented the transition when changing the number of lines. Currently only for the diagonals, but the changes are coming for the walls and the player. преди 12 години
  Adrien Boucaud 39a9fa4727 Added nb_lines in Data, slightly modified a few functions prototypes. преди 12 години
  Adrien Boucaud 491a8b4a73 HUGE REFACTOR. The code is now more modular and based on a system of States преди 12 години
  Adrien Boucaud dd5e92918b Revert "BIG REFACTOR. The code is now modular, based on a system of states." преди 12 години
  Adrien Boucaud bb2152f5a5 BIG REFACTOR. The code is now modular, based on a system of states. преди 12 години