platform.h 238 B

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  1. #ifndef INCLUDE_PLATFORM_H
  2. #define INCLUDE_PLATFORM_H
  3. #include <SFML/Graphics/Texture.hpp>
  4. #include <SFML/Window/Keyboard.hpp>
  5. #define TIMER_FREQ 1000000
  6. typedef sf::Texture texture_data_t;
  7. typedef sf::Keyboard::Key keycode_t;
  8. #endif