Eiyeron Fulmincendii e9dccc11cc Implemented the basis of Texture, the main functions like loading, destroying and the getters. It needs loadPNG to be done %!s(int64=10) %!d(string=hai) anos
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Graphics.h ff0d7a80c5 Organize platform stuff better %!s(int64=10) %!d(string=hai) anos
Input.h f2c536fba2 Input abstraction %!s(int64=10) %!d(string=hai) anos
Quirks.h 5254e4ed76 Platform: interrupt abstraction %!s(int64=10) %!d(string=hai) anos
Texture.h e9dccc11cc Implemented the basis of Texture, the main functions like loading, destroying and the getters. It needs loadPNG to be done %!s(int64=10) %!d(string=hai) anos
Timing.h e36891b801 Platform: add Timing API %!s(int64=10) %!d(string=hai) anos