Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Streetwalrus Einstein e9ae52cb2b Use tinystl %!s(int64=10) %!d(string=hai) anos
art bcae262581 Added credits and another spritesheet, I hope, it'll be the last to make all our tests. %!s(int64=10) %!d(string=hai) anos
include e9ae52cb2b Use tinystl %!s(int64=10) %!d(string=hai) anos
src e9ae52cb2b Use tinystl %!s(int64=10) %!d(string=hai) anos
.clang-format e95afa03a7 Format the whole sauce using clang-format %!s(int64=10) %!d(string=hai) anos
.gitignore d624a3f528 Debug data, text formatting print routines, gitignore. %!s(int64=10) %!d(string=hai) anos
LICENSE e09ce7bfcb Rename project to WalrusRPG %!s(int64=10) %!d(string=hai) anos
Makefile 66aee7b20d Enable executable compression %!s(int64=10) %!d(string=hai) anos
README.md f75f8e373f Add banner %!s(int64=10) %!d(string=hai) anos

README.md

img

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on makeheaders, Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.