Text.h 311 B

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  1. #ifndef INCLUDE_TEXT_H
  2. #define INCLUDE_TEXT_H
  3. #include <string>
  4. namespace WalrusRPG
  5. {
  6. namespace Graphics
  7. {
  8. namespace Text
  9. {
  10. void print_char(char c, unsigned x, unsigned y);
  11. void print_string(const char *str, unsigned x, unsigned y);
  12. }
  13. }
  14. }
  15. #endif