Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Streetwalrus Einstein d0c11ef7a0 Update Makefile %!s(int64=10) %!d(string=hai) anos
art 5f8d03e612 Use proper headers %!s(int64=10) %!d(string=hai) anos
include 7b2fb0c448 Started C++ conversion %!s(int64=10) %!d(string=hai) anos
src b2e057835d Move main to C++ %!s(int64=10) %!d(string=hai) anos
.gitignore 5f8d03e612 Use proper headers %!s(int64=10) %!d(string=hai) anos
LICENSE e09ce7bfcb Rename project to WalrusRPG %!s(int64=10) %!d(string=hai) anos
Makefile d0c11ef7a0 Update Makefile %!s(int64=10) %!d(string=hai) anos
README.md e09ce7bfcb Rename project to WalrusRPG %!s(int64=10) %!d(string=hai) anos

README.md

WalrusRPG

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on makeheaders, Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.