Renderer.h 271 B

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  1. #ifndef INCLUDE_RENDERER_H
  2. #define INCLUDE_RENDERER_H
  3. #include "Rect.h"
  4. namespace WalrusRPG
  5. {
  6. class Renderer
  7. {
  8. public:
  9. virtual ~Renderer(){};
  10. virtual void render(const unsigned id, const WalrusRPG::Utils::Rect &rect) = 0;
  11. };
  12. }
  13. #endif