Eiyeron Fulmincendii c36a525093 Test %!s(int64=10) %!d(string=hai) anos
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Animator.cpp 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. %!s(int64=10) %!d(string=hai) anos
Camera.cpp f863241f47 Camera: add is_visible %!s(int64=10) %!d(string=hai) anos
Entity.cpp b938a613e4 Why an Entity should be restricted to TileRenderers\? %!s(int64=10) %!d(string=hai) anos
Graphics.cpp 77599f8bb8 Externalised Rect to its own class. %!s(int64=10) %!d(string=hai) anos
Map.cpp 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. %!s(int64=10) %!d(string=hai) anos
Pixel.cpp e95afa03a7 Format the whole sauce using clang-format %!s(int64=10) %!d(string=hai) anos
Text.cpp 77599f8bb8 Externalised Rect to its own class. %!s(int64=10) %!d(string=hai) anos
TileRenderer.cpp 3947d124e2 Clang-format really should auto-save. %!s(int64=10) %!d(string=hai) anos
main.cpp 6c2d35c753 Added make event intelligent versionning. If the version files aren't changing, the makefile won't compile %!s(int64=10) %!d(string=hai) anos
timers.c e95afa03a7 Format the whole sauce using clang-format %!s(int64=10) %!d(string=hai) anos
version.c c36a525093 Test %!s(int64=10) %!d(string=hai) anos