| 123456789101112131415161718192021222324252627282930313233343536 |
- #include "Pixel.h"
- #define PIXEL WalrusRPG::Graphics::Pixel
- PIXEL::Pixel(std::uint16_t color) : value(color)
- {
- }
- PIXEL::Pixel(Pixel &pix) : value(pix.value)
- {
- }
- PIXEL::Pixel(std::uint8_t red, std::uint8_t green, std::uint8_t blue)
- : b(blue >> 3), g(green >> 2), r(red >> 3)
- {
- }
- PIXEL::operator std::uint16_t() const
- {
- return value;
- }
- PIXEL &PIXEL::operator=(unsigned value)
- {
- this->value = value;
- return *this;
- }
- #define CONST_COLOR(color, r, g, b) \
- const WalrusRPG::Graphics::Pixel WalrusRPG::Graphics::color(r, g, b)
- CONST_COLOR(Black, 0, 0, 0);
- CONST_COLOR(White, 255, 255, 255);
- CONST_COLOR(Red, 255, 0, 0);
- CONST_COLOR(Green, 0, 255, 0);
- CONST_COLOR(Blue, 0, 0, 255);
- #undef CONST_COLOR
|