Streetwalrus Einstein b4a480bb77 INTERRUPTS :D il y a 10 ans
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Animator.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. il y a 10 ans
Camera.h f863241f47 Camera: add is_visible il y a 10 ans
Entity.h b938a613e4 Why an Entity should be restricted to TileRenderers\? il y a 10 ans
Graphics.h b4a480bb77 INTERRUPTS :D il y a 10 ans
Interrupts.h b4a480bb77 INTERRUPTS :D il y a 10 ans
Map.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. il y a 10 ans
Pixel.h e95afa03a7 Format the whole sauce using clang-format il y a 10 ans
Rect.h 77599f8bb8 Externalised Rect to its own class. il y a 10 ans
Renderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky il y a 10 ans
SpriteRenderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky il y a 10 ans
Text.h 3e17c37ef7 erge il y a 10 ans
TileRenderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky il y a 10 ans
misc.h f863241f47 Camera: add is_visible il y a 10 ans
timers.h e95afa03a7 Format the whole sauce using clang-format il y a 10 ans