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- #ifndef INCLUDE_STATEMAP_H
- #define INCLUDE_STATEMAP_H
- #include "State.h"
- #include "Map.h"
- namespace WalrusRPG
- {
- namespace States
- {
- class StateMap : public State
- {
- protected:
- Camera camera;
- Map ↦
- public:
- StateMap(int x, int y, Map &map);
- void render(unsigned dt);
- void update(unsigned dt);
- };
- }
- }
- #endif
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