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- #ifndef INCLUDE_QUIRKS_H
- #define INCLUDE_QUIRKS_H
- #include <memory>
- #include <TINYSTL/string.h>
- #include "platform.h"
- namespace WalrusRPG
- {
- namespace Quirks
- {
- void init(const char *argv_0);
- void deinit();
- // Relative path to absolute path resolving.
- // Exists because at this time Ndless doesn't support relative paths.
- std::unique_ptr<char> solve_absolute_path(const char *path);
- bool get_key(keycode_t key);
- }
- }
- #endif
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