| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768 |
- NAME = WalrusRPG
- DEBUG = FALSE
- CFLAGS_COMMON = -Wall -W -marm -I include -I art -fdiagnostics-color=always
- ifeq ($(DEBUG),FALSE)
- CFLAGS_COMMON += -Ofast -flto
- else
- CFLAGS_COMMON += -O0 -g
- endif
- CC = nspire-gcc
- CFLAGS = $(CFLAGS_COMMON) -std=gnu11
- CPP = nspire-g++
- CPPFLAGS = $(CFLAGS_COMMON) -std=gnu++11
- LDFLAGS = $(CFLAGS_COMMON) -Wl,--gc-sections
- ZEHN = genzehn
- ZEHNFLAGS = --name "$(NAME)" --compress
- INCDIR = include
- SRCDIR = src
- SOURCES_C = art/sprites.c $(wildcard $(SRCDIR)/*.c)
- SOURCES_CPP = $(wildcard $(SRCDIR)/*.cpp)
- OBJS = $(patsubst %.c,%.o,$(SOURCES_C)) $(patsubst %.cpp,%.o,$(SOURCES_CPP))
- DISTDIR = bin
- ELF = $(DISTDIR)/$(NAME).elf
- EXE = $(DISTDIR)/$(NAME).tns
- all: $(EXE)
- %.o: %.c
- @echo "CC: $@"
- @$(CC) $(CFLAGS) -I$(INCDIR) -c $< -o $@
- %.o: %.cpp
- @echo "CPP: $@"
- @$(CPP) $(CPPFLAGS) -I$(INCDIR) -c $< -o $@
- art/sprites.c:
- @$(MAKE) -C art/
- $(ELF): $(OBJS)
- @mkdir -p $(DISTDIR)
- @echo "CC: $@"
- @+$(CC) $(LDFLAGS) $^ -o $(ELF)
- $(EXE): $(ELF)
- @mkdir -p $(DISTDIR)
- @echo "ZEHN: $@"
- @$(ZEHN) --input $(ELF) --output $(EXE) $(ZEHNFLAGS)
- clean:
- rm -rf $(DISTDIR)
- rm -f $(OBJS)
- @$(MAKE) -C art/ clean
- format:
- clang-format -i -style=file src/*.c src/*.cpp include/*.h
- run: all
- tilp -ns $(EXE) > /dev/null
|