MAP_MAGIC_HEADER : 'WRPG_MAP' <=> 8 bytes
MAP_WIDTH : unsigned int <=> 4 bytes
MAP_HEIGHT : unsigned int <=> 4 bytes
MAP_N_LAYERS : unsigned char <=> 4 byte
MAP_COMPRESSION : enumeration <=> 4 bytes (IIRC, unless we force using some sort of enum class and use a smaller size)
- 0 : RAW
- 1 : RLE_PER_LAYER (stop when a layer ends)
- 2 : RLE_ALL_LAYERS (stop at the end of the last layer)
- 3 : ZLIB (?)
- 4 : ...
MAP_DATA : variable size <=> n*4 bytes
// MAP_CHECKSUM?
Size for a map of n*m * l layers = 24 bytes + up to n*m*l*4 bytes
Loader draft: ``` struct Map_Data {
char magic_string[8];
unsigned width : 4;
unsigned height : 4;
unsigned n_layers : 4;
enum Map_Compression compression;
} /* #include Map load_map(void* data) throw MapLoadException {
struct Map_Data mdata = (struct Map_Data *) data[0]; // HAHA, wait, there is a problem : padding the address to the size of the header.
return Map();
} / #include Map load_map(void data) throw MapLoadException {
unsigned map_width = 0, map_height = 0, map_n_layers = 0;
enum Map_Compression map_compression = RAW; // or whatever Map_Compression will be
char* cdata = (char*) data;
unsigned* udata = (unsigned*) data;
if(cdata == NULL) throw NPE(); // Null Pointer Exception
if(strncmp(cdata, "WRPG_MAP", 8)) throw MLE("Bad map header.");
// Assuming big endian
map_width = ((cdata[8]&7) << 24) | ((cdata[9]&7) << 16) | ((cdata[10]&7) << 8) | (((cdata[11]&7)));
map_height = ((cdata[12]&7) << 24) | ((cdata[13]&7) << 16) | ((cdata[14]&7) << 8) | (((cdata[15]&7)));
map_n_layers = ((cdata[16]&7) << 24) | ((cdata[17]&7) << 16) | ((cdata[18]&7) << 8) | (((cdata[19]&7)));
if(map_n_layers < 1 || map_n_layers > 2) thorw MLE("Wrong map layer number.");
map_compression = ((cdata[20]&7) << 24) | ((cdata[21]&7) << 16) | ((cdata[22]&7) << 8) | (((cdata[23]&7)));
unsigned *layer0, *layer1;
switch(map_compression) {
// copy layers from &udata[6] and &udata[6*(map_width*map_height/sizeof(unsigned))]
case RAW:
// TODO
break;
case RLE_PER_LAYER:
// TDOO
break;
case RLE_ALL_LAYERS:
// TODO
break;
case ZLIB:
// TODO
break;
default:
throw MLE("Wrong compression");
}
return Map(map_width, map_height, layer0, layer1);
}