Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Florian DORMONT 4888881897 Moved Pixel to its own files and made it a class to hide value while keeping r g b public. I love C++ now il y a 10 ans
art 5f8d03e612 Use proper headers il y a 10 ans
include 4888881897 Moved Pixel to its own files and made it a class to hide value while keeping r g b public. I love C++ now il y a 10 ans
src 4888881897 Moved Pixel to its own files and made it a class to hide value while keeping r g b public. I love C++ now il y a 10 ans
.gitignore 5f8d03e612 Use proper headers il y a 10 ans
LICENSE e09ce7bfcb Rename project to WalrusRPG il y a 10 ans
Makefile 237107e060 Upped to C++11 because stdint and added moar Pixel constructors! il y a 10 ans
README.md f75f8e373f Add banner il y a 10 ans

README.md

img

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on makeheaders, Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.