WRPG_PIAF_MAGIC_HEADER : "WRPGPIAF" <=> 8 bytes (not \0 terminated)
WRPG_PIAF_HEADER_CHECKSUM : unsigned int <=> 4 bytes (This checksum covers the version, number of files and the data size).
WRPG_PIAF_FILETABLE_CHECKSUM : unsigned int <=> 4 bytes (This checksum covers the whole filetable data part).
WRPG_PIAF_VERSION : unsigned int <=> 4 bytes (Stored in this form : 0xAABBCCDD, where A = major version, B = minor version, C = hotfix)
WRPG_PIAF_NB_FILES : unsigned int <=> 4 bytes
WRPG_PIAF_DATA_SIZE : unsigned int <=> 4 bytes
<padding> : <filler> <=> 4 bytes
Effective size : 32 bytes.
Checksumps should be done with zlib's crc32. Header checksum covering the last part of the header, the filetable checksum covering the whole filetable data part.
WRPG_PIAF_FILENAME : char[8] <=> 8 bytes (not \0 terminated)
WRPG_PIAF_FILE_TYPE : enumeration <=> 4 bytes
WRPG_PIAF_COMPRESSION_TYPE : enumeration <=> 4 bytes
WRPG_PIAF_FILE_SIZE : unsigned int <=> 4 bytes
WPRG_PIAF_DATA_OFFSET : unsigned int <=> 4 bytes // To being able to point directly to file data
Effective size = 24 bytes per file.
0 = UNKNOWN
1 = MAP
2 = EVENT_LIST
3 = TEXT
4 = TEXTURE (PNG?)
0 = RAW
1 = ZLIB
2 = RLE (?)