Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Streetwalrus Einstein 3f9ff3b170 Add black tiles outside the map hace 10 años
art 3f9ff3b170 Add black tiles outside the map hace 10 años
external 19eef8a5ad Better header detection for source formatting hace 10 años
info 948e7e8ca8 Updated the archive definition to follow what PIAF defines. hace 10 años
platform a62ba45e1c Graphics: remove automatic fill on frame start, add fill_screen function hace 10 años
src 3f9ff3b170 Add black tiles outside the map hace 10 años
version 9082769517 Build out of tree hace 10 años
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.gitignore d5caf7941f Ignore vim buffers hace 10 años
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.ycm_extra_conf.py 3c2d19230b YCM: tell Clang that we have a 32 bit CPU hace 10 años
Draft.md 68dee03440 Changed erronerous ident hace 10 años
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README.md 3b6bafbec1 Added some content to README hace 10 años
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README.md

WalrusRPG

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.

We use the tinystl library to keep binaries small, so be sure to clone the submodules as well !

To compile the project, simply run make (-j friendly).

Plans

What need to be done

  • Entities (planning in progress)
  • Events
  • Battle Engine (planning in progress)
  • I/O file data
  • Scripting
  • UI (research in progress)
  • Character system.
  • Items

What's already done

  • Map system.
  • Basic text routines.