Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Streetwalrus Einstein 3ef7690225 Update README il y a 10 ans
art cf65b47c4e Get rid of makeheaders il y a 10 ans
include 77599f8bb8 Externalised Rect to its own class. il y a 10 ans
src cf65b47c4e Get rid of makeheaders il y a 10 ans
.clang-format e95afa03a7 Format the whole sauce using clang-format il y a 10 ans
.gitignore f5bf8336d0 Fixed for once and ever the sprite data generation. Thanks Street for nothing. >.> il y a 10 ans
Draft.md 8b5efa0429 3615 my concerns about the game and the engine il y a 10 ans
LICENSE e09ce7bfcb Rename project to WalrusRPG il y a 10 ans
Makefile cf65b47c4e Get rid of makeheaders il y a 10 ans
README.md 3ef7690225 Update README il y a 10 ans

README.md

img

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.

We use the tinystl library to keep binaries small, so be sure to install the headers into your ~/.ndless/include directory.

To compile the project, simply run make (-j friendly).