Timing.h 239 B

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  1. #ifndef INCLUDE_TIMING_H
  2. #define INCLUDE_TIMING_H
  3. /*
  4. * Timing.h
  5. * Timing backend abstraction
  6. */
  7. namespace WalrusRPG
  8. {
  9. namespace Timing
  10. {
  11. void init();
  12. void deinit();
  13. unsigned gettime();
  14. }
  15. }
  16. #endif