Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Dan ELKOUBY 319a391c42 Add run target to Makefile %!s(int64=11) %!d(string=hai) anos
art 45ffae1c70 Art : Properly fix sprite types %!s(int64=11) %!d(string=hai) anos
n2DLib @ 4f577b6736 6aa5c5ef33 Update n2DLib %!s(int64=11) %!d(string=hai) anos
.gitignore 04d5dcd558 Add sprites to the build system %!s(int64=11) %!d(string=hai) anos
.gitmodules a057371ff3 Import n2DLib as a submodule %!s(int64=11) %!d(string=hai) anos
LICENSE 301b951611 Initial commit %!s(int64=11) %!d(string=hai) anos
Makefile 319a391c42 Add run target to Makefile %!s(int64=11) %!d(string=hai) anos
README.md f7b23983a1 Use Vogtinator's ConvertImg %!s(int64=11) %!d(string=hai) anos
main.c 2952e37ee5 Basic tilemap support %!s(int64=11) %!d(string=hai) anos
map.c 2952e37ee5 Basic tilemap support %!s(int64=11) %!d(string=hai) anos

README.md

Pokespire

A Pokémon clone for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on makeheaders, Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.