Eiyeron Fulmincendii 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
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Animator.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. 10 年之前
Camera.h f863241f47 Camera: add is_visible 10 年之前
Entity.h b938a613e4 Why an Entity should be restricted to TileRenderers\? 10 年之前
Graphics.h 77599f8bb8 Externalised Rect to its own class. 10 年之前
Map.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. 10 年之前
Pixel.h e95afa03a7 Format the whole sauce using clang-format 10 年之前
Rect.h 77599f8bb8 Externalised Rect to its own class. 10 年之前
Renderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
SpriteRenderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
Text.h 3e17c37ef7 erge 10 年之前
TileRenderer.h 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
misc.h f863241f47 Camera: add is_visible 10 年之前
timers.h e95afa03a7 Format the whole sauce using clang-format 10 年之前