Eiyeron Fulmincendii 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. пре 10 година
..
Animator.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. пре 10 година
Camera.h f863241f47 Camera: add is_visible пре 10 година
Entity.h b938a613e4 Why an Entity should be restricted to TileRenderers\? пре 10 година
Graphics.h 77599f8bb8 Externalised Rect to its own class. пре 10 година
Map.h 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. пре 10 година
Pixel.h e95afa03a7 Format the whole sauce using clang-format пре 10 година
Rect.h 77599f8bb8 Externalised Rect to its own class. пре 10 година
Renderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. пре 10 година
SpriteRenderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. пре 10 година
Text.h 3e17c37ef7 erge пре 10 година
TileRenderer.h 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. пре 10 година
misc.h f863241f47 Camera: add is_visible пре 10 година
timers.h e95afa03a7 Format the whole sauce using clang-format пре 10 година