Rond comme un ballon, jaune comme un citron, c'est PACMAN!
Basé sur WalrusRPG, c'est un rapide projet de Pacman 2P avec les fantômes scriptables.

Eiyeron Fulmincendii 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
art cf65b47c4e Get rid of makeheaders 10 年之前
external f0c6ca9b63 Import tinystl as a submodule 10 年之前
include 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
src 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky 10 年之前
.clang-format e95afa03a7 Format the whole sauce using clang-format 10 年之前
.gitignore 77af2e0c68 Made version untracked for cleaning a bit the mess 10 年之前
.gitmodules f0c6ca9b63 Import tinystl as a submodule 10 年之前
Draft.md 68dee03440 Changed erronerous ident 10 年之前
LICENSE 398c235d0e Add Eiyeron to the copyright holders 10 年之前
Makefile c36a525093 Test 10 年之前
README.md f0c6ca9b63 Import tinystl as a submodule 10 年之前
versionning.bash 6ea4927f39 Made diff silent 10 年之前

README.md

WalrusRPG

A J-RPG engine for the TI-Nspire. There's still a lot of work before anything works.

Compiling

The build system currently depends on Vogtinator's ConvertImg, as well as GNU Make and the Ndless toolchain.

We use the tinystl library to keep binaries small, so be sure to clone the submodules as well !

To compile the project, simply run make (-j friendly).